Ilya Doreanu
Installation and live simulation · 2026

DOOMS

An artwork by Filipp Groubnov
DOOMS installation with sculptures, screens and a pipe structure
Installation view · Jonathan de Waart

A city-state tries to predict its future. Its inhabitants are haunted by the catastrophes it imagines.

DOOMS is Filipp Groubnov’s installation about fear, prediction and power. Inside the Tower, possible futures escape the servers and become visions. The characters respond through conversations, alliances, withdrawal and unrest.

I developed the AI systems and led game development, bringing memory, perception and dialogue together with procedural behaviours. The simulation runs on local infrastructure inside the exhibition.

My contribution
AI system development
Lead game development
Artist
Filipp Groubnov
Exhibition
Josilda da Conceição Project Space, Amsterdam
9–25 October 2026
Documentation
Jonathan de Waart
Exhibition film · Jonathan de Waart
The DOOMS local computing rig, screens, equipment and cabling
The rig · Jonathan de Waart
Sculptures in front of the DOOMS simulation
Installation detail · Jonathan de Waart
Development recording
Directory